What I'm saying is that your production MUST outrun your manpower needs; you want a new type of something?, build to that need, stockpile a BUNCH of it, and THEN you can gently field the new type . Apparently the Soviet Union's army is desperately weak after The Great Purge event (their organisation suffers catastrophic derp) so they crumble before your relatively cheap, fast moving cavalry. If they dont cycle attack and drain their manpower, then pull some of your divisions off the front line and let them chew away. You can dig in very hard so soviets can't push you and then push forward with the planning bonus. I think it must be something wrong with that, be it the fact I can't produce enough of those without running out of equipment or something along those lines. Encircle them within static frontlines and let them starve, places like the baltic states especially with only a water border and the coast. After 1941 it will look very grim as the war starts out due to the sheer number of Soviet divisions, but it will quickly get better. I am proably on my 7th playthrough and still and incapable of breaking the frontlines. Like i cant even get 1 little territory every time i attack it says im winning at first and says the battle will last less than a day. Plus, unlike forts, these tanks and military factories will be serving the Union no matter where you fight later. Use your panzers to cut through enemy lines and use pincer movements to create a circle around a large number of enemy divisions. When playing as the Soviet Union in Hearts of Iron IV, there are some rules that I recommend following, even if you decide not to adopt my military tactics. Make sure I have about 1/4 of the infantry deployed behind the lines so they can move to reinforce the provinces the germans attack. You win by encircling and destroying divisions. As a result, 3-4 Soviet infantry divisions will hold any border tile just fine without any forts and no matter what Axis throw at them: they will lose organisation several times slower than the Germans. I usually also build about 20 tank divisions, put half under command of Zhukov and the other under Konev to use them to break through and encircle the Germans. I knew how to play the game fairly well. Also, let me know what nation you would like to see in my next guide in the pool below. You must log in or register to reply here. Tom, try 9 or 12 companies of infantry with Engineers and Recon as a base for defense division. I tend to make a lot of Infantry with a good amount of support equipment, then some motorized and Light + Medium Tanks to back them up. All trademarks are property of their respective owners in the US and other countries. Stalin's Severed Right Hand Its not hard to have about 350 divisions before June 1941 to cover all of your border in the West. Line was broken through few times, however i somehow managed to push back. Archived post. The following recommendations are based on my military tactics, which you can find a little bit further in the guide. As previously stated, I highly recommend that you go down the Positive Heroism side of the national focus tree, as you get access to Konstantin Rokossovsky, and lesser research times. For more guides onHearts of Iron IV, be sure to check out its game page. 22 . Here is the three choices I recommend choosing during the Great Purge: By having an advanced military, this will give you an upper hand over the enemy. Hearts of Iron IV General Discussions - Steam Community My most recent Germany experience : r/hoi4 - Reddit Wakey Jun 9, 2016 @ 4:17am. Defeating Russia. Hm, that seems like a good idea. Moreover, here is a list of how you should spend your political power, on advisors and laws etc. Unfortunately whilst playing as the Soviet Union in Hearts of Iron IV, you have to deal with Stalins Great Purge. So, what are you waiting for? Thing is always - how to reach such state of affairs. In the meantime, please be sure to check out our guide for the German Reich (https://www.keengamer.com/article/20176_hearts-of-iron-iv-german-reich-guide) and let me know what you think. Question is: which one is better, which one do you use and why? 19 mils after conversion, 23 after Armament effort 4 support, 1 AA, 5 arty, 1 mot, 3 LT, 5-9 guns 1 15K guns to Spain, 20K guns to China + grinding divs, 70%+ equipped troops + fully trained 20widths by mid 1941, fully equipped Infra troops, Transition to mils sooner in MP where the Allies boost the Soviets, can go as low as 170 owned mils if you have 50+ exports, 230+ mils by end of 1941, 50+ on tanks, rest finishing infantry equipment 100-120 guns2, 15 arty2, 20 support, 25 AA2. Additionally, please be sure to check out the France guide and let me know your thoughts (https://www.keengamer.com/article/20323_hearts-of-iron-iv-france-guide). First thing I do when I start the game is retraining all horseman and backup infantry for normal infantry. Novelties aside, the Soviet Union is one of the most entertaining nations to play as in Hearts of Iron IV. and our lol The fact that anyone would need a strategy game to beat brain-dead AI is hilarious. In your national focus tree, you should go down the Positive Heroism root as opposed to the Collectivist Propaganda as you get Konstantin Rokossovsky (Armor Genius) and higher research reduction times, making you more advanced by the time you go to war in 1941. Log In Sign Up. Playing my first HoI IV game (as Russia). Prepare for a lot of micro creating breakthroughs and destroying pockets. . Here is some music for the destruction of the Axis. Which seems to drain German manpower in quick time. GL. Did you build a war factory by the age of 41? Comprehensive Guide on How to Play the Soviet Union - Hoi4 - Part 1 71Cloak 19.5K subscribers Subscribe 1.2K 68K views 1 year ago This guide is every major click you are going to need to make. You must lose the winter war to make peace with Soviets. Build up lvl 10 forts all along the front, might want to nuke hungary/romania to get their parts of the front as well. Valve Corporation. This Hearts of Iron IV Soviet guide will help provide you with some essential guidance and tips to help secure world domination under a communist sphere of influence. They're now OP. Your troops may also be running out of supplies. Hearts Of Iron IV: By Blood Alone Review: Planes and More! Then I'd want to put 2-3+ 7/2 or 9/3 divs along each province and just bleed them dry at the border. I had almost all my national focuses completed. To ensure I help you, I have a couple of questions. I won my last war in 1942 after i encircled 70 divisions and shortly afterwards 50 divisions. Use the "fallback line" option. Then, once you haVE 150+ divs you can Attack. Archived post. It will stress your tungsten though. I think when playing the Soviet Union in Hearts of Iron IV, its best to leave the Great Purge till a little bit later, as it essential to get some technology researched and a strong industry built up. Think of it like defeating the ottomans in EU4, the objective is to dance around them and worm them into the most vunerable position rather than a head on confrontation which THEY want. If you go infantry, get 120-150 7inf+2art divisions and make sure at the start of campaign to switch to superior firepower doctrine. Why Putin's Invasion of Ukraine is a Failure - YouTube With this, your divisions will simply progress immediately, seeing the Red Army waltz straight into Berlin. In terms of the order you should do your national focus tree, here is what I have found works best for me. All rights reserved. It's not like soviet union can send all their men into the frontline there were a million men ready to defend against japan in Siberia they would not be called back until battle of moscow when it was clear japan was not going to attack. War Economy (as soon as you can as world tension needs to be at a certain level), Konstantin Rokossovsky (do the rest of the military staff after the Great Purge). Although, you miss out on 15% national unity, the ability to research technology quicker will give you a significant advantage over your foes. Average HOI4 player . Lost horrifically, Moscow and Stalingrad falls within a year. If you like to take your time you can also wait for late 1941 and research 41' medium tanks + mechanized infantry and make divisions of that only. Just use it as a defensive line where there's no border. I have about 240 divisions on the Europe front, but for some reason my unlimited man power isn't draining the Reich's power. Real Life Soviet Union had 2.5 million men on the frontlines in 1941, 5.3 million in 1942, 6.7 million in 1943, 6.5 million in 1944 and 6.3 million in 1945. In fact at the moment I don't like playing USSR because its just too easy to repel Barbarossa and push the Germans all the way back to Berlin. was a piece of cake. r/hoi4. In 1940, the red army will still be lacking the numbers to defend all possible fronts effectively. Best Defensive Template? | Paradox Interactive Forums Cookie Notice I want to do a historical Soviet Union playthrough (no rushing Germany in 1936 through Poland), however, no matter what I do I never seem to have enough or strong enough divisions to defend against Barbarossa. A more than a month old thread should rest in peace. You should maintain a 6 million army to win the war. . It may not display this or other websites correctly. The second one is secret path of Romanovs. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. Forts on both sides of a river are a nasty trick; casualties getting TO the river, even more in CROSSING it ! For Kaiserreich Id love to see a united Italy, or a successful Mittelafrika. Remember to have your infantry follow in behind the panzers to protect your new lines. Hi, thank you for the comment. Thanks! But they will only stay fresh if you manage your supply carefully. How do you set up a defense as Soviet Union? JavaScript is disabled. Reddit and its partners use cookies and similar technologies to provide you with a better experience.
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